Reply To: Rigid body not working

Forum Archive Rigid body not working Reply To: Rigid body not working

#99872
Martin Bergwerf
Participant

    Yes, 

    Don’t use Passive for things that need to react to physics.

    Also, with simple shapes, like a sphere and ‘cubes’, there is no need to use Mesh as Collision Shape, not even Convex Hull if you can use Sphere and Box, because they are much easier/faster to calculate.

    Physics are not easy in 3D, as you’ve noticed.