Reply To: Rigging ball with separate squash/stretch rotation?

Forum Archive Rigging ball with separate squash/stretch rotation? Reply To: Rigging ball with separate squash/stretch rotation?

#94781
ki13n0
Participant

    Hello Wayne, Sorry for late reply.

    I’m learning 3d as a hobby right now. I do want to focus more on animation in the future. I thought some basic understand of Rigging would help me in Animation as well. 3D animation seem to depend on the quality of the rig.

    I want to make a Ball character to animate. so it’s feel weird if the ball always have to face a certain angle so that it can squash top down of it body. 

    But I did manage to rig the ball I want. Using Lattice and Shape key. Now every time it hit a wall or being kicked, All I need is rotate the squash stretch angle. Kinda glad that I didn’t gave up. 😀