Reply To: Rendering Tutorial for Blender >2.8

Forum Archive Rendering Tutorial for Blender >2.8 Reply To: Rendering Tutorial for Blender >2.8

#62416
Julian Darley
Participant

    my level tends to vary with time because i go long periods without touching blender (eg working on AI or script writing or php coding) then i suddenly need to do some quite tricky things in blender, especially now that we are beginning a long push to make a live-action feature film with sets created in blender. 

    to give you an example of what i struggle with there are two different exposure parameters and they do different things. then again, the denoising parameters are all over the place and at least one of them only operate as nodes in the compositor (at least i think that is the case) – but i think it will clash with the interesting SID (super image denoiser) from kevin lorengel, though unfortunately this has not worked for me so far. if it did, it would make life a lot easier.  all in all, with so many inter-dependent parameters to tweak it feels like deep learning without the clever algorithms! 

    i know that caustics are a problem, expecially for cycles, and that very often one has to cheat them, but with a moving animated shot i am not sure how well that would work. i appreciate that many people are using blender to create stills or else for games, which somehow don’t seem to need the same things as movies. again, i may be wrong, but that is my impression. 

    regarding a video or course that demonstrates all the render parameters in the order that one usually needs to adjust them, that would be great. the problem is, though, as mentioned earlier, it is such a multi-dimensinal problem that if you adjust one thing one way it affects something else differently than one might be expecting. none of this would matter much if i had an industrial-strength workstation with a couple of RTX3090s, but unfortunately i don’t! i have just bumped up to 64GB of RAM, which helps with some operations. 

    i am about to do the rendering and presentation chapter of the treasure chest, and i shall glean what i can from it. 

     thanks, julian