Reply To: Reassociate two parts in one

Forum Archive Reassociate two parts in one Reply To: Reassociate two parts in one

#82890
Martin Bergwerf
Participant

    Hey Stephane,

    This is something that freaks a lot of people out…

    What we call an Object in 3D, is a Coordinate System (with a per Object name).

    Where (for instance) the Vertices of that Object are in it’s Coordinate System, are stored in a list (‘Mesh Data’).

    If you Scale or Rotate or Translate a Cube in Object Mode, the Coordinate System gets Scaled or Rotated or Moved, but the Vertices’ Position stays the same:

    Transforms.png

    Linking Object Data, means, that you can change the Position, Scale and Rotation of the linked Object’s Coordinate System, but the Vertices’ Position doesn’t change.

    This is something a lot of people struggle with.