Reply To: Realistic Industrial Environments Course: “Principled BSDF” Node’s “Specular” Socket Input without Effect?

Forum Archive Realistic Industrial Environments Course: “Principled BSDF” Node’s “Specular” Socket Input without Effect? Reply To: Realistic Industrial Environments Course: “Principled BSDF” Node’s “Specular” Socket Input without Effect?

#68706
spikeyxxx
Participant

    @duerer you are absolutely correct, albeit taking the long way in your explanation 😉

    The short version:

    multiplying anything by 1, doesn’t change anything, no matter what the factor is.

    In your calculation: color2 is 1, so: (fac*color2) is just fac and (1-fac) +fac is simply 1.

    So you can save yourself a Node 🙂