@spikeyxxx
@lewis2e
Sorry for the late response, guys… I’ve been working a lot of hours for the last couple of days.
Anyway, I am definitely in cycles render. I am definitely in texture paint mode in the 3D view. I also tried renaming the texture image back to just ‘texture.png’ to see if that would fix the issue, but no such luck. I also tried saving the file after assigning the new texture image in both the node editor and in the 2D UV view. Didn’t do anything.
When I load the file, the checkered texture image is what the UV editor is set to for some reason, but, the node editor has the right texture assigned for the material. However, the checkered image is what shows on the 3D model. If I switch to edit mode, or object mode in the 3D viewport, suddenly the right textures show on the model. If I switch back to Texture Paint Mode, it goes back to the checkered texture for both the 3D viewport and the UV editor.
Hopefully, that helps clarify the issue, but if not, I can also make a video. I am also happy to share the file, I just don’t know how.