Reply To: pushing back snout

Forum Archive pushing back snout Reply To: pushing back snout

#55973
Kent Trammell
Participant

    Remesh is a static operation that globally generates new topology across your entire sculpture when the button is clicked.

    Dynamic Topology generates new topology only under your brush as you sculpt.

    Personally I don’t like the global, static nature of remesh. I find that dynamic topology gives the user much more specific control.

    As for follow-up courses, I would recommend these:

    1. Intro to Character Modeling
    2. Sculpting the Wrangler

    *Note that they’re recorded with pre-2.8 Blender but the concepts are still entirely relevant.