Reply To: purpose of human project

Forum Archive purpose of human project Reply To: purpose of human project

#76414
Marc Albrecht
Participant

    I work in high end scanning for the movie industry. What “wardred” said is correct from my point of view: Getting familiar with the tools using a project that is “realistic” (pun intended) for both its content AND its application in TV, movie and games production (and very relevant, considering how much replacement is done in modern movies – not talking about Marvel alone but in general) and facing the challenges of that work and the tool(s) you use are fundamental stepping stones to build on.

    No matter whether you include this experiment in your portfolio (“reel”) or just honestly use it as your training grounds, having gone through it will make you a better CGI/VFX whatever (artist, tech, anything).

    Even if you are only interested in learning about “realistic” renders/sculpts/meshes/rigs/layouts … learning from various different sources in a variety of tools is important if you want to “make it” in the industry. Sure, you can always work as one of the millions of “free-lancers” (as in “we don’t get paid we are in it for the fame”), but if you want to make a living from VFX, you need to know your gears. And you need to have failed miserably 😀

    Marc Albrecht

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