Reply To: Procedural Texturing in Blender – Can you distort one texture with another?

Forum Archive Procedural Texturing in Blender – Can you distort one texture with another? Reply To: Procedural Texturing in Blender – Can you distort one texture with another?

#95305
Martin Bergwerf
Participant

    Hi Rory,

    Yes you can!

    It is common to use a Mix Color Node, set to Linear Light for that (but there are other ways to distort the Tecture Coordinates):

    Wave.png