Reply To: Potential Unity First Person Shooter Class (Live Events)

Forum Archive Potential Unity First Person Shooter Class (Live Events) Reply To: Potential Unity First Person Shooter Class (Live Events)

#33183
Jonathan Gonzalez
Participant

    It could be aimed at beginners, but usually my idea of a beginner might be different than your idea. My only concern for beginners is that this would cover a few different topics such as animation with Mecanim, using audio clips, C# scripting and particle systems.

      I have covered some of these topics before in the FPS flow. essentially we’re trying to create classes around courses or flows we’ve built before to help the learning process as live streams will not be able to cover everything.This class would include slightly different types of weapons, although the general concepts are about the same.  

    The class would get students to build their own weapons, some assets would be provided to help if needed such as the muzzle flash, 3d models and possibly some sound clips. If there’s something you’d like to see taught in a course like this let me know.