Hrmmm….. Should I move this back into 2.8 now that the textures are done or figure out how to work in the textures into that long chain of nodes…? It was certainly mush easier in 2.8, but I should figure out how to do it in 2.7 since it’s stable…. Hmm…… Maybe I can find answers in the Sci-fi helmet course…
Anyway, made the car shader from Shader Forge and now I have to figure out how to incorporate the textures into the shader. To the courses!
