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OCTOBER 2015 – CG Cookie 3D Epic pumpkin contest
So the Piero course and Sci-Fi helmet took up all of August and September, but when i saw A Blender competition on here, I had to get involved. At this point, I had only ever used cycles once, for a short time to texture Piero’s Beak and feet. So all the texturing and shading you see in my pumpkin submission was panic-learnt throughout the month of the competition, or the result of playing around with nodes. I also had no Idea about the compositor at this time so my submission fell short in that respect. I was also not experienced enough to create a submission that was a strong enough contender, but I was really proud of what I achieved. The pumpkin and candle was sculpted using my knowledge gained in the Sci-Fi helmet course. I really liked how the pumpkin turned out as I built the shader myself, I tried to get the glow coming through the pumpkin where it had been carved thinner, but still keep the pumpkin texture on the thicker parts where the glow would not be very intense. I also tried to be clever with the bottle label which I hand painted in Photoshop :).
All in all, I surprised myself at how much I learnt from just experimenting and asking for help in the forum. And it filled me with confidence that I was learning and getting better and better in Blender, with the help of CG Cookie and the forum community
Check out all of the submissions here : http://community.cgcookie.com/t/3d-blender-halloween-2015-final-submissions-epic-pumpkins/3269
And the three winners : http://community.cgcookie.com/t/blender-pumpkin-contest-winners-announced/36563
Also, Well done to @codywinch who came second in this 