Reply To: Polybook – FrikkR

Forum Archive Polybook – FrikkR Reply To: Polybook – FrikkR

#29819
Matthew Fricker
Participant

    Custom bone shapes done, just got to mirror the rig and then I’m on to mesh skinning  

    Rig mirrored and finished  now time to skin the mesh to it  

    UPDATE** 

    Flump (His new name) , Is alive!

    Anyways, the initial skinning of the body is done, I now need to  weight paint it to solve some deformation issues so I decided to give  him an extreme pose to get an idea of what needs done. 

     

    The chest feathers are having bald spot issues on his fat belly, the  shoulder deformations need attention and the legs have stretched weirdly  from the rest pose so I need to work out whats going on there. 

     

    Then its on to face rigging and then I think I’m ready to learn how to animate him  

     

    Finally getting to the stage where I am seeing that all my hard work and frustration is beginning to pay off  

     

    And to think that he started out as a simple sphere that was initially sculpted into this :