@drgnclw Heh, guess I’m not the only one with a hammered metal shader now lol. Looks good, nice dirt in places. Mine’s a little more smoothed out with the intent of being used in a jewelry sense, but this looks like a good “rough” look, if that makes sense.
Pavement looks good. I’d be interested in seeing it applied to a scene and how that’ll affect the shader. Good work.