Reply To: Polybook – Aaron “The Cabbage Detective” Rudderham

Forum Archive Polybook – Aaron “The Cabbage Detective” Rudderham Reply To: Polybook – Aaron “The Cabbage Detective” Rudderham

#44406
Aaron Rudderham
Participant

    You know, with the bear completed it feels almost kind of odd. Now I no longer have any kind of direct plans, told exactly what to do and getting the approval of someone else. I’m finally… FREE!

    Oh wait I still got two more, nevermind.

    I jest of course, I love doing this, and making my friend’s ideas come to life is always neat. So whilst I have worked a bit on Isaac I don’t think it’s enough to bother showing, so I’ll show what I’ve been doing with the evil cereal bowl instead. Here’s the basic scene, lighting and HDRI are bound to change:

    Here’s a better view of the bowl:

    Huge thanks to @nekronavt for sharing his bone shader with me, it was really fun picking it apart and putting my own spin on it. Admittedly his was made in 2.8 and he has a better understand of shading than I so I had to compensate with 2.79 nodes and make more simple node setups for my tiny brain but I still like what I came up with. Might have to change it though, ’cause they look a bit like teeth…

    And here’s the (currently oversized) evil cereal to go with it. Not sure how many different designs there should be, thinking maybe one more but not sure what:

    Should probably make the cross upside-down, think I’m sending the wrong message here…

    My biggest query is what are your thoughts on the shaders? Mostly the cereal one? I guess it’s not gotta be photoreal considering they’re gonna be pretty small but I’m thinking they’re looking rather cereal-y, lumpy and sticky, though if you have any thoughts on how I could improve them then by all means let me know! I feel the goat’s sides are too smooth so I can fix that at least. Also they all have the same shader, just different colours.

    And that’s it for me, definitely getting all of these wrapped up this month. Looking forward to what we all create and until next time, happy Blending!