Hey hey,
so changing the scale definitely helped! I wasn´t sure on this wood texture since the displacement is too subtle anyways, but when i tuned it down on my previous model, it helped a ton, this is the texture before and after i tuned the scale…I guess i just assumed the default scale should be 1 since that was what Ctrl Shift T gave me
Now it´s almost identical to what it should look/looked like in Substance Painter, so cheers!
Zooming too close could be the issue otherwise, but here it appears to be a scale issue (from what it looks like), thank you Martin, Omar and Sascha!
(Ps. Sascha I took ur tip and left out the displacement map entirely, if my human eyes can´t tell the difference with it on and off, might as well disregard it, so… good tip!)