Reply To: Pinning part of ‘hair’ made from objects

Forum Archive Pinning part of ‘hair’ made from objects Reply To: Pinning part of ‘hair’ made from objects

#68879
spikeyxxx
Participant

    @jimcoote just to be clear, ‘my’ method doesn’t use soft body physics!

    You could assign a Vertex Group to Goal (in the Soft Body settings),, with a higher Stiffness, but that wouldn’t give you a ‘bending’ of the cylinders.

    There might be a way to do this with Cloth Physics, because that has a Pressure setting and also a Pin Group (in the Shape settings), but I am not sure how to make that work.