So Perlin noise cannot be setup so it’s evenly distributed? And has to sort of be eye balled? Only value I can get with my OP image setup is at 0.5 which is exactly 50% other values look lie they are on a exponential curve, but when color ramp is set to either 0 or 1 the map is exactly pitch black or pure white. So I don’t know what math to use and how to set it up exactly.