Reply To: Oil rubbed metals and Edge masking problems

Forum Archive Oil rubbed metals and Edge masking problems Reply To: Oil rubbed metals and Edge masking problems

#99736
Sam Edgar
Participant

    Cheers Martin, I tried changing the distance to .001 and .1 due to the scale which has made it more conforming but the edges of the long bar still aren’t getting caught. Probably because theyre in well exposed areas though. but the bevel shader node still isn’t working. Tried turning off the bevel modifier in the stack but made no difference. I’m not gonna worry about it though the pointiness method is working well!