Usually that is all there is to it, enabling cavity and changing matcaps. It doesn’t really matter that much how the viewport looks, it helps and it’s nice, but when it comes to modeling, it’s more about looking at your model from all sides. It takes a while to get used to change from top, to side, to the other side, to the back and back to the top again, all for the sake of working around the places we can’t get into from one view or the other. Also changing to wireframe and X-ray back and forth. Really that is all there is to it.