Reply To: Object origins and Armature Origins

Forum Archive Object origins and Armature Origins Reply To: Object origins and Armature Origins

#99607
Wayne Dixon
Participant

    HI Jim,

    Dwayne is correct here.
    Always place the Armature at 0,0,0
    But the geo origins are less of problem – in fact it can make more sense not to put those at the world origin.  Like Eyeballs, it’s actually helpful to have that at the pivot point of the eyeball.  You can use your logic to decide what is best for each situation.