Reply To: Normal map blend

Forum Archive Normal map blend Reply To: Normal map blend

#71222
Jonathan Lampel
Participant

     Is there any useful case of having the faces blended like in the 2nd pic

    Not that I know of, at least for hard surface type objects that have sharp edges. If you were working on a more organic model like a character or car then you’d want all or part of the model to be smooth shaded, but in those cases you would also want the high poly to be smooth shaded as well. 

    Hope that helps!