Hi Kyle.
That Fundamentals of Animation is about making stuff move, it’s not about the art of rigging the character ball.
You can see how to rig a treasure chest with the same functionality in this course https://cgcookie.com/course/rig-and-animate-a-treasure-chest-in-blender-2-8
Granted, it’s not a character ball but it is the basic concept behind my multiball rig https://cgcookie.com/resource/multiball-rig
I’m also hosting a rigging live stream next week – https://cgcookie.com/live_streams/blender-rigging-tid-bits
It wont be a step by step tutorial, but I will pull apart a few rigs and show how they are put together.
I hope that helps