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Forum Archive › Nice tutorial! I was able to add the same sound to the BeginDrag event, however when I wanted to add a second sound I did … › Reply To: Nice tutorial! I was able to add the same sound to the BeginDrag event, however when I wanted to add a second sound I did …
Use different game objects for the audio sources. You can even create empty game objects for the audio sources and just apply those into the event slots.