Reply To: New to CGCOOKIE

Forum Archive New to CGCOOKIE Reply To: New to CGCOOKIE

#99144
Charles
Participant

    Yes do at least up to rigging in the core courses first. Then either carry on with the rest of core or do one of the beginner project courses. Press Start seems to be the go to as it’s both free and puts into context all the modelling, texturing lighting and rendering lessons from Core. I’d then do the fundamental courses which repeat some of the core course content but go into more detail eg fundamentals of texturing has a lot more detail and info than core texturing.
    [edit: There are Core courses and (the precursor to Core) Fundamentals courses. Core courses are shorter more condensed versions of the Fundamentals]

    The fact is there’s no one place to start or best route. The only definite is you just need to sit down each day with Blender and do “something” just to get hours behind the wheel. What you want to be aiming for as soon as possible is to take what you’ve learned and make something (really simple) yourself without following a tutorial. Even something really simple eg a chess set will bring up problems that will confuse you and possibly leave you stuck on “how do I do this specific thing I want to do”   At that point then ask the question here and I guarantee someone will have an answer or suggestion on how to solve it even if that suggestion is “start again”,