Hi Martin,
Thanks for your reply! This is my current workflow, i.e. setting the object origin to the vertex I want to snap with. Not very elegant. What do you think?
- go to edit mode
- select vertex to snap with
- shift-s: 3d-cursor to selected
- go to object mode
- menu item: object/set_origin/origin_to_3d_cursor
- snap settings: snap_with: closest, snap_to: increment, absolute_grid_snap
- move object
- after moving: menu item: object/set_origin/origin_to_geometry