Reply To: Match Lighting a Digital Portrait – Submission

Forum Archive Match Lighting a Digital Portrait – Submission Reply To: Match Lighting a Digital Portrait – Submission

#57232
Jonathan Lampel
Participant

    Yes! In the skin’s Principled shader, set the Subsurface value to something like 0.02 and then enable Subsurface Translucency in the material’s settings. 

    You can adjust the color of the scattering by changing the R G and B values of the Subsurface Radius.