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Forum Archive › Masks with Blender 3.2 – Cannot Select Faces – Turn off GPU Subdivision to Resolve › Reply To: Masks with Blender 3.2 – Cannot Select Faces – Turn off GPU Subdivision to Resolve
@wardred
I’m not sure I understand what you mean by turning masks on, but you have the Face Selection Masking button turned on, meaning that you can only paint on Faces that are Selected in Edit Mode: