Reply To: Masks with Blender 3.2 – Cannot Select Faces – Turn off GPU Subdivision to Resolve

Forum Archive Masks with Blender 3.2 – Cannot Select Faces – Turn off GPU Subdivision to Resolve Reply To: Masks with Blender 3.2 – Cannot Select Faces – Turn off GPU Subdivision to Resolve

#74529
Austin Dunham
Participant

    @spikeyxxx – I wasn’t able to recreate the issue in 3.2 using just a simple cube.

    I went ahead and created 2 bugs using just Pot Head’s torso.

    T98998: Faces Hidden in Edit Mode May be Painted in Texture Paint.

    T98996: Texture Paint Mask Not Visibly Updating in Viewport.


    They may end up being the same issue, but in case they aren’t I reported them separately.  We’ll see what the Blender Team says.