Reply To: Mari vs Substance Painter

Forum Archive Mari vs Substance Painter Reply To: Mari vs Substance Painter

#41280
Thibaut Bourbon
Participant

    @williamatics did you check the link I shared ? Basically UDIM is why you don’t need huge textures. It’s an enhancement of UV mapping and texturing, in which you don’t use one big texture but rather a matrix of smaller textures, which is much easier to optimize once you split your mesh into sub-part that you unwrap on the said matrix. Each sub-part has its own resolution.