Reply To: Making a texture map for a sphere

Forum Archive Making a texture map for a sphere Reply To: Making a texture map for a sphere

#81122
Omar Domenech
Participant

    So in the end if you don’t want to slice the planet in half because you have a camera shot animation of the whole planet, you are at the mercy of the texture already being set to compensate for the distortion? This is a tricky question, if I had a normal image that is flat and not taken into account the distortion of a sphere, then I’m in trouble. Unless there’s a better method of unwrap? Or maybe there’s software that would turn your normal texture to the sphere distorted version of the texture?