Reply To: Mac OS and Blender 2.8 not the same as mesh modeling bootcamp interface

Forum Archive Mac OS and Blender 2.8 not the same as mesh modeling bootcamp interface Reply To: Mac OS and Blender 2.8 not the same as mesh modeling bootcamp interface

#52491
Wayne Dixon
Participant

    As Spikey mentioned, most of the left and right clicks have been swapped (by default).

    So to add edges it is CTRL and Right Click – just make sure you are in edit mode (which I’m sure you are)

    But the modifiers work exactly the same in 2.8 as all the older versions.

    Just post a specific question you are having troubles with and we can help.

    I will say that using a mouse will be much easier than using the track pad.