Reply To: Loops… Why Blender chooses a certain path?

Forum Archive Loops… Why Blender chooses a certain path? Reply To: Loops… Why Blender chooses a certain path?

#53046
Jonathan Lampel
Participant

    Hey @geedee , good question! You’ll get more used to seeing which way loops go as you continue modeling. To expand on what @tomasplasil mentioned, here’s what your face loop looks like with all of the other areas faded away: 

    You’ve essentially got a U shape: 

    Connecting the top faces won’t change the direction of the loops: 

    Loops only go straight through a quad – in one side and out the other. There are two possibilities: 

    But under no circumstances will it ever take a turn inside a quad:

    Always in one side and out the opposite side. To see why your eye isn’t forming a loop, trace imaginary arrows through each face, starting with this one: 

    Then, do that same exercise on this picture:

    Hope that helps!