Hey @zachzellman I understand the process you’re going through now and it can be intimidating at first. Believe me though you’re going to learn this program twice as fast because you at least know the fundamentals from Blender. Its just a matter of transferring knowledge from one to the other. Think about what features you typically use in Blender (like setting a key with “i”) and find out what that equivalent is in Maya (set key with “s”)
I think as far as animation goes the bare minimum you will want to learn is:
1. Navigating the 3d viewport (get used to using alt with your mouse buttons)
2. Transform shortcuts (Q=select W=transform E=rotate R=scale)
3. Setting Keyframes
4. The Time Line (This is going to act like your dope sheet in Blender, super important for setting up timing)
5. Graph Editor (because splines are life)
Remember knowing how to use Maya is great but your demo reel is what will get you in the door. Work hard on the 12 principles of animation and it won’t matter what software you use. If you get stuck feel free to reach out and ask questions! Good luck!