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Forum Archive › Kent, Did you create your "orbit" object using sculpting tools or modeling tools coupled with modifiers? › Reply To: Kent, Did you create your "orbit" object using sculpting tools or modeling tools coupled with modifiers?
I think Kent calls it Shader-Gizmo 😉 I read somewhere that Kent first sculpts and then retopologizes all his models, but the shadergizmo looks simple enough to be just box-(sphere-)modeled.