Reply To: Keiths Polybook

Forum Archive Keiths Polybook Reply To: Keiths Polybook

#46400
Keith
Participant

    Here’s the final renders from this project.  I like to render them in Blender with a transparent background and then take it into Photoshopp. Here it’s nice to add a gradient with a contrasting colour. Also played with the colour/contrast to make it pop a bit and added a bit of dust and noise as finishing touches.

    About the floor – I tried pinching the wood floorboards from my treasure chest project but I didn’t like how that wood looked against the wood I used on the stool. Also, that was taking me away from the artwork and I didn’t want to do that if I could avoid it.

    I created a few pieces of low res straw and put them in a collection, then used a particle emitter to give me a random stack of straws. The only problem doing it this way is that I couldn’t find a way to bring that into Sketchfab as there are so many pieces of straw (“only” 20,000) or so 🤪 If I try to convert them to a mesh my PC cant handle it so not really sure how best to get around that! Can something like this be baked onto a low res mesh somehow?

    Not the end of the world, but as Michael mentioned it would definitely be nice to have that in the Sketchfab version!