Meant every word. 🙂 By the way, could you help me with something when you get a chance? I have 3D text, it’s been cell fractured on layer 3. Layer 4 is a plane (for floor). I assigned the plane as Rigid Body-passive, and the text as RigBod-active w/ friction at 0.2. I also applied “calculate mass” selecting “ice-solid.” (the desired fx is of course going to be ICE TEXT that cracks and shatters). When I hit PLAY, the animation looks fine but (here’s the problem) certain pieces of the cell fracture wiggle and move sporadically and perpetually. What to do here J?