Ah! It’s been a minute. I’ve been trying to work through the animation bootcamp, but not posting those here:
But most recently I’ve been working on 3D printing Christmas gifts. My kids and nieces/nephews are really into “Among Us”, so I created these cookie cutters in Blender and 3D printed them.
It’s been interesting trying to get a good workflow for taking the image, tracing it with bezier curves and then turning it into a mesh that doesn’t contain a bunch of overlapping faces and non-manifold edges…