Reply To: Jonathon, does triangles and n-gons effect rendering times? Specifically hard surface models for use in animations.

Forum Archive Jonathon, does triangles and n-gons effect rendering times? Specifically hard surface models for use in animations. Reply To: Jonathon, does triangles and n-gons effect rendering times? Specifically hard surface models for use in animations.

#24388
Stanley Leland
Participant

    If your only consideration is render time than triangles are the fastest. Quads and ngons are converted to tris when rendered.
    Cube 1 made up of quads: (6,144) faces, (12,288) tris.
    renders @ 2:22:88.
    Cube 2 made up of tris: (12,288) faces, (12,288) tris.
    renders @ 1:59:99.