Thank you @gradyp for the clarification…
Also martin plz see this and tell me is this better version? also with ur method i reduced geometry significantly…though i am ushing subd so its still relatively high anyway..
something i cant explain properly but with this model i am facing some edge loop issues idk why its that way but thats why its looks well like this way i made but i definately use ur method u can definately see that…thank u martin again and thank u too @gradyp
also i will evenly distribute some loops….

