Thanks for the encouragement! Switching between body parts is indeed a tad slow, but I feel that it’s possible to minimize the cost. I’ve already done gesture drawings in the past, so doing it in 3D feels pretty familiar. I’d say the most noteable difference for me is that it’s easier in 2D to keep myself to simple lines and shapes. In 3D I tend to get these so-called ‘muscle monsters’ as I try to apply the proper form using the ref + my existing knowledge. I’ll print out some useful anatomy pictures to keep as reference moving forward.
These are some quite old, random gesture drawings (from imagination) which aren’t particularly great but I like these because it’s much more about motion and action lines, rather than any actual musculature or anatomy. I would also like to explore how to make sculptures with this kind of feeling.

Thanks for the feedback! 🙂