@digitalseed I really like the Kamikaze shader pack on the blender market. The dev has made some pretty decent Eevee renders that cover the comic book style and beyond. It is something I have been using a lot lately. You can see some of the shading I accomplished on my profile (I am a complete novice on the node editor so this is just me toying around with no real workflow). Most of my gallery is using his stuff.
The link to his shader resources are here: You can even open up his groups to look how he got his effects. I think he was using node2code to create his shaders.
https://blendermarket.com/products/komikaze
The cool part of his shaders is that they cast “Toon” shadows on objects that are toon shaded.
My struggle now is: I love this shading style so much I want to know how to get the same results in the unity shader and on mobile for my game porject. But that is a separate journey haha. I have amplify shader editor and know it can’t be too hard if I could just learn the blender versus amplify shader node comparisons. One day I’ll get there, but for now I just love using his stuff.