The difference between using Alt-D and Geometry Nodes is in the last picture.
First is the snow_lantern shader, then the geometry nodes set up, then the outliner. The Geometry Node setup is on the Bezier Curve. Note that the geom node set up shows raising the instances up and the reflections in the snow show that they are above the surface. Followed by the outliner. I’m using EVEE to render, with R
aytracing turned on.
, and that since the duplicate is in the collection I used to instance there are twice as many now as in the first photo I sent.
