Reply To: In this video you've aptly demonstrated how to use both blender internal and the cycles render engine. My question is – as…

Forum Archive In this video you've aptly demonstrated how to use both blender internal and the cycles render engine. My question is – as… Reply To: In this video you've aptly demonstrated how to use both blender internal and the cycles render engine. My question is – as…

#22265
Bradley Schwartz
Participant

    Hi Kent,

    I too, am primarily interested in Unity asset creation, and I’m most likely going for fairly clean textures, but with nice realistic lighting.  Kind of a Pixar feel, cartoony, but realistic at the same time.  I’m gathering Cycles would be the way to go?  Does the higher render time affect how a game runs in Unity, or just the initial render in Blender?