@eduo Ah yes that’s a popular video, funny thing is I don’t really do a lot of rigging and animating myself in Blender, but I know enough to do what I need for the most part. I am interested in doing a game animation course in the future, but would like to use something like Umotion Community.
Mostly covering the animation aspects of rigged characters, but may include some tips and tricks on proper rigging for games. Animating for games is definitely a different beast altogether and could be a fun topic to explore especially when combined with scripting to actually use the animations in a practical game example.
As far as Unity 2018 I’m using it for all new courses, what new features would you like to see covered?