Reply To: IDEA for a new type of (multi-disciplinary) Learning Flow.

Forum Archive IDEA for a new type of (multi-disciplinary) Learning Flow. Reply To: IDEA for a new type of (multi-disciplinary) Learning Flow.

#34906
Jonathan Gonzalez
Participant

    One thing I’ve pitched to the crew is getting a number of our vehicle assets “game ready”. The current list includes: 

    These would also be VR friendly so they’d have an interior. I’d like to make small game projects for each of these like a racing game with the motorcycle, a “stunt flying” game for the plane and a car combat game (think Twisted Metal) with the apocalyptic vehicle. Regarding the process of how these would be made, typically they would be sculpted for higher definition, retopologized and textured. Using any kind of special shaders in Blender wouldn’t transfer over to Unity. Same thing for the particle effects, although it may be possible to create a sprite sheet from effects created in Blender.