Reply To: I was just wondering why you didnt use a cube, extrude the sides to match the general shape of melvin, and then scaled the…

Forum Archive I was just wondering why you didnt use a cube, extrude the sides to match the general shape of melvin, and then scaled the… Reply To: I was just wondering why you didnt use a cube, extrude the sides to match the general shape of melvin, and then scaled the…

#23843
Kent Trammell
Participant

    Personally, I don’t like polygon modeling (extruding, edge loop cutting, etc) for organic shapes. I find it very unintuitive, even after doing it for so many years. The skin modifier is faster and easier to pose in my opinion.

    But if polygon modeling is what you prefer that’s absolutely fine! Both methods in this situation are purposed the same: Generate a general shape to begin sculpting.