Setting certain Detail Size thresholds can help, e.g. only using X size for big details, X size for medium details, and not going below X size for small details. How close you are to the object can also have an effect on how much detail is added, but I’m pretty sure you can change that setting somewhere if you like that kind of workflow instead. A general rule I follow is to increase geometry in an area if I cannot achieve the results I want at the settings I have, but then change them back when I’m not working in a detailed area.