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Forum Archive › I cannot paint the rock. I had lot of trouble baking all the maps but I got them all now. So I have the mesh and .png maps… › Reply To: I cannot paint the rock. I had lot of trouble baking all the maps but I got them all now. So I have the mesh and .png maps…
You must use GLSL shading in the viewport. Look in your N-panel (view properties) > Shading > and change the default “Multitexture” to “GLSL”. That’s the only way the viewport will respect the alpha maps of your textures.