Reply To: I cannot paint the rock. I had lot of trouble baking all the maps but I got them all now. So I have the mesh and .png maps…

Forum Archive I cannot paint the rock. I had lot of trouble baking all the maps but I got them all now. So I have the mesh and .png maps… Reply To: I cannot paint the rock. I had lot of trouble baking all the maps but I got them all now. So I have the mesh and .png maps…

#24147
Kent Trammell
Participant

    You must use GLSL shading in the viewport. Look in your N-panel (view properties) > Shading > and change the default “Multitexture” to “GLSL”. That’s the only way the viewport will respect the alpha maps of your textures.