Reply To: How you got into cg

Forum Archive How you got into cg Reply To: How you got into cg

#30906
Jonathan Gonzalez
Participant

    Like @theluthier I will be posting a similar article detailing my entry into CG, and more specifically my path into game development. That said I did start off with 3d modeling, back when 3D Studio Max was still owned by Discreet. I dabbled with Maya, but mostly stuck with 3D Studio Max, didn’t even know about Blender or whether or not it was actually around at the time. 

    Unfortunately I had a relatively late start with computers, I didn’t own a modern computer until I was 17. Prior to that I had a computer for a few years prior that could barely run word processing programs and had one educational game. Within a year of getting a Toshiba laptop I was up and running with various software including Photoshop 7,  Macromedia Flash, and did some freelance web work. Had I stuck with 3d modeling I’m sure things would be a lot different now, but I eventually stumbled onto game engines in my mid twenties.